Updated: March 05, 2005    

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 F1 2002

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Guides

 Player File Tweaks

 F1C

There are many things that can be set in the player.plr file that cannot be set in the game.  Open up your player file with wordpad or notepad (found in the save folder of the main F1 game, or the save folder of a mod)

  

Then scroll down or search to the line you want to edit.  Wordpad has a good search feature where you go to edit>find and then type the first few letters of the word you're looking for.

  

Here are just a few of the most common tweaks, but there are many, many more that you can experiment with:

  

*Note: 

"0" = Off

"1" = On

  

[Race Conditions]

Here you can turn a number of race conditions for each type of race.  Just substitute 1 or 0 to turn them on or off.

- Practise

- Reconnaissance laps

- Grid Walkthrough

- Formation Lap

- Weather  (set the number to 0 for random, 1 for actual season, or 2 for dry). *For a championship season you have to change the weather line in the .bch file (also in the save folder) to 2 for all dry conditions.

  

[Sound Options]

>>> Track Load Commentary="0"

The most common one here is to turn the announcer off during the track loading.

  

>>> Traction Control="1.95000"

Increasing traction control noise, or crowd noise also provides interesting effects.

  

[Graphic Options]

>>> Self In Rearview="1"

Allows for wings/tires to show in rear view

  

>>> Vehicle Sparks="1"

Whether sparks occur from vehicle-to-vehicle collisions

  

>>> Max Visible Vehicles="14"

Reducing this helps improve frame rates

  

>>> Player Car Equal="1"

1 = all the cars equal

0 = cars vary in ability

  

>>> GDB="F1_2002.gdb"

Useful for changing to other custom game.gdb files you can create for different players.  Saves time by not having to swap game.gdb files.

  

>>> CURNT Opponents="21"

Important for mods where there are more than 22 cars.  Each race type can be set for the number of opponents allowed.

  

 
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