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If
you've played the F1 game with the original settings you will
notice that the cars in front of you change in detail as they
move away from you or get closer. This is a feature that
EA has put into the game to allow higher frame rates on lower
end systems. Basically there are 4 models of the cars,
each with a lower level of detail. The game puts the car
with the highest model detail when it's close to you, but uses
the lower models at farther distances, thus saving computer
processing power.
However
the effect of the car graphics popping in and out can be
annoying, and if you have a higher end system you can adjust
this so the cars stay detailed at longer distances.
In
F1C and F12002 there is a main .gen file that tells the game
what models to use and at what distances. You will find
the files here:
(F1C)
SeasonData/Vehicles/Generic_F1.gen
(F12002)
Season02/Vehicles/f1car.gen
*MODS
will have their own .gen files in their mod vehicle folders as
well.
Open
the file up with wordpad and look at the first big section (I
took out some parts to save space here):
Instance=SLOT<ID>
. . .
<MAX>
MeshFile=<1234>va.MTS ... LODIn=(0.0) LODOut=(7.0)
<MAX>
MeshFile=<1234>vb.MTS ... LODIn=(7.0) LODOut=(10.0)
<MAX>
MeshFile=<1234>vc.MTS ... LODIn=(10.0) LODOut=(20.0)
<MAX>
MeshFile=<1234>vd.MTS ... LODIn=(20.0) LODOut=(250.0)
You
are concerned about the LODIn and LODOut values in the MAX
section. You will notice that there is a section for
each level of detail that you set in the game, LOW, MED, HIGH,
MAX. We are changing the MAX details, so you have to be
using MAX details for car graphics in the game for this
example to work (or you could change all the lines).
You
will also notice that there are 4 .MTS files for each line
which represent the 4 different models. The first line
with va.MTS is the most detailed model and comes in at 0.0
meters and pops out at 7.0 meters.
Just
increase the values here to give more detail. Here is a
good set of values to use:
<MAX>
MeshFile=<1234>va.MTS ... LODIn=(0.0) LODOut=(20.0)
<MAX>
MeshFile=<1234>vb.MTS ... LODIn=(20.0) LODOut=(50.0)
<MAX>
MeshFile=<1234>vc.MTS ... LODIn=(50.0) LODOut=(100.0)
<MAX>
MeshFile=<1234>vd.MTS ... LODIn=(100.0) LODOut=(250.0)
Save
and close.
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